
The Dreamforce 2013 Developer Call for Papers runs from today until June 17. Submit a session proposal and get on the road to the Moscone Center!

The fourth, and final post in a series of blog posts describing how the Dreamforce scavenger hunt mobile application was built using the Salesforce Touch Platform and the Mobile SDK. This post covers how Cloud Hunter implemented check-ins (i.e. geolocation) and QR/Bar code scanning.

The third in a series of blog posts describing how the Dreamforce scavenger hunt mobile application was built using the Salesforce Touch Platform and the Hybrid Mobile SDK. This post covers how Cloud Hunter implemented taking pictures and capturing a user’s signature from a Visualforce page.
The second in a series of blog posts describing how the Dreamforce scavenger hunt mobile application was built using the Salesforce Touch Platform and the Mobile SDK. This post covers how to create a hybrid mobile app using the Mobile SDK and how to use PhoneGap/Cordova in your Visualforce pages.

The first in a series of blog posts describing how the Dreamforce scavenger hunt mobile application (Cloud Hunter) was built using the Salesforce Touch Platform and the Mobile SDK. This post covers the use case, application architecture and the Visualforce/Apex codebase for Cloud Hunter.

OK developers, this is the moment you’ve been waiting for … Dreamforce ‘12 developer content is now available online! Watch recordings, download slides, fork code, and more.

Dreamforce 2012 was unbelievable! I’ve finally caught up on my sleep, and wanted to take some time to reflect on my top 10 moments of this years event.

While Thursday itself will be keeping on with great breakout sessions, stadium battles, hands-on workshops and informal unconference presentations (whiteboards, handily, require no power supplies or video dongles) — probably the biggest thing to note on today’s agenda is that there are not one, but two keynotes developers will want to check out.